How Do You Make An Entire Game About Bags Backpack Hero Hold My Potion
I’ve never really stopped to think about how you’d make an entire game about backpacks before, probably because they’re always there, in every RPG, and they’re already a kind of game in themselves as you try to fit everything in. But how do you take that idea and spin it out into something big enough to fill a game in its own right? Backpack Hero has attempted an answer, and the answer here is ‘make it a bit like a deck-building game’, but there’s some magic in there too....